Real games. Real links.
Your child’s name on them.
Kids choose a template, make it their own, and publish a game anyone can play — all in one session. No coding required.

8+ game templates — and counting
Each template is a complete, playable game. Your child picks one as a starting point, then makes every decision about how it looks, feels, and plays.
Endless Runner
Dodge obstacles and collect items in an ever-accelerating world. Great for learning difficulty curves.
Arena Survival
Waves of enemies, power-ups, and a high-score chase. Teaches resource management and pacing.
Platformer
Classic jump-and-run action with custom levels, enemies, and secrets to place.
Puzzle Match
Match-3 and tile-based logic puzzles. Ideal for exploring scoring systems and combo mechanics.
Tower Defense
Place towers, set upgrade paths, and balance enemy waves. A masterclass in strategic trade-offs.
Racing
Top-down or lane-based racing with speed boosts, hazards, and lap tracking.
Shooter
Age-appropriate target shooting with projectiles, cooldowns, and accuracy scoring.
Adventure
Story-driven exploration with NPCs, inventory items, and branching dialogue.
Deep customization without code
Every template exposes dozens of creative decisions — no syntax, no errors, just meaningful choices.
Visuals
- Background art & themes
- Character sprites & skins
- Color palettes & effects
- UI layout & score display
- Particle effects & animations
Gameplay
- Enemy speed & spawn rate
- Player health & lives
- Power-up types & duration
- Level layout & progression
- Scoring rules & multipliers
Content
- Game title & description
- Intro & game-over screens
- Character names & stories
- Instruction text & tips
- Sound effects & music
Code Lens
For advanced kids who want to peek under the hood. Code Lens reveals the real code behind every customization — read it, edit it, and see the result instantly.
- See the real variables behind every slider and toggle
- Edit values directly in code and watch the game update
- Toggle game logic on/off to understand cause and effect
- Visual diffs show exactly what changed and why
- Annotations explain each line in kid-friendly language
const enemySpeed = 4.5;
const spawnRate = 1.2;
const playerLives = 3;
// Change this to make the game harder!
if (score > 100) {
enemySpeed += 1.5;
}Built to perform
Every published game is optimized for the devices kids actually use.
Mobile-friendly — games work on phones, tablets, and desktops
Fast load times — optimized assets and lightweight runtime
Chromebook compatible — works in any modern browser, no install needed
Validated before publish — automated checks catch broken logic and missing assets
Their first game is five minutes away
Free to start. No credit card. A real, shareable game before dinner.